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Game Mode

COMMON RULE

Rakion supports not just one-way but various modes of in-game play. It has common rules and additional rules depending on the modes.

  • Common Rule: Common rule used all game
  • Mode Rule: Additional rules depending on the game mode

Rakion was published as a real-time strategy combat action game.

It is designed to take two or three steps to win one round. While it’s good to win the battle as a single, Rakion’s final goal is to gain victory as a team, depending on the situation.

  • Gamers join a red or blue team and compete with each other. Each team can have a maximum of 10 players.
  • The team that accomplishes the given missions wins one round.
  • A dead character can be revived after the appointed minutes.
  • One game consists of rounds of 4~6 and rewards with game points.

The developers of Rakion wanted to emphasize that they created this game to give users the real feeling of playing the games they enjoy. Not those games where you spend countless hours playing but without any joy. These common rules are what make the game real and fun.

REWARD SYSTEM

Rakion is a combat action game, but gamers can earn experience points and gold from rounds like in an RPG.
They buy items and equip different items on their characters that affect stats.
This reward system is not for gamers who are playing but for contributing to their team.

  • Cp (Cell point): Point needed to summon creature during game
  • Gold (Gold): Currency used in Rakion, cyber money
  • Exp (Experience): Exp needed to advance character
  • Cxp (Creature Exp): Exp is needed to advance the creature character; if the user earns 100 Exp, each creature receives 1/3 of it by Cxp.

 

REWARDING DURING THE GAME

TITLE

CONTENTS

INDIVIDUAL REQUIREMENT

Attack point Give damage to the enemy Earn 50% of inflicted damage by CP
Player Destruction Destroy the enemy’s player character Acquire opponent’s 50% of max HP in CP Earn 01 Exp
Creature destruction Destroy enemy creature Acquire the creature’s specified compensation CP
Death Killed by an enemy during a round 10% decrease in charged CP
Recovery The creature I summoned resurrects to the cell due to no surrounding enemies Specified creature’s 50% of summoning CP

 

ALL ROUND END: ADDITIONAL COMPENSATION

TITLE

CONTENTS

INDIVIDUAL REQUIREMENT

Player Killer A player who killed the opponent’s team players the most in the previous round (sum of kills done by yourself and creatures you summoned)

* Minimum 20

Earn 25 Gold.
Earn 05 Exp.
Creature Killer A player in the previous round with the highest number of kills done on opponent’s creatures and creatures fixed on maps (sum of kills done by yourself and creatures you summoned)

* Minimum 30

Earn 25 Gold.
Earn 05 Exp.

 

PENALTY POLICY

  • When leaving the game from places other than the waiting room (except the stage)
  • The higher your level, the more responsibility you get.
  • Responsibility gets larger when the number of won rounds exceeds the lost rounds. Higher penalty.

 

PENALTY FORMULA

Penalty = INT(User’s level / 2) + INT((won rounds – lost rounds) * 5))

  • Considered 0 when (won rounds – lost rounds) equals a minus
  • Considered 0 when a penalty is a minus